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【公開聲明】關於近期網路特定言論與個資洩漏事件的說明

大家好,我是江舜智(紅色死神)。 近期有許多長期關注我的朋友、學生以及合作夥伴向我反映,網路上有特定人士(Threads 帳號 @drama.note)持續在各類與事件無直接關聯的討論串、課程資訊以及公開貼文下方留言,並引導他人前往我的個人網站與公開平台,同時以負面標籤及特定敘事方式討論我個人。 由於相關行為已持續相當長一段時間,甚至延伸至現實生活層面,對我的合作單位、教學夥伴以及部分學生造成困擾與壓力,我對此感到遺憾,也對受到影響的朋友們表達歉意。 因此,我希望藉此機會向所有關心此事的朋友,說明我的立場與態度。 一、關於事件本身:理性討論永遠受到歡迎 多年來,不論是在軟體開發、網頁前端教學領域,或是經營「Uniform Map 制服地圖」、進行攝影創作與分享個人觀點時,我始終相信公開透明與理性交流的重要性。 我並非完美的人,任何人都可能有思慮不周或與他人意見不同的時候。過去關於網站經營模式與相關議題,網路上確實出現過不少討論與質疑,而相關事項也曾進入司法程序接受調查。 經檢察機關完整調查後,最終依法作出不起訴處分,案件已告確定。 這代表相關指控經過司法審查後,並未認定存在違法情事。即使如此,我仍然願意以開放的態度面對外界意見。 如果有人對於我的教學內容、網站運作方式,或任何公開言論抱持不同看法,我始終歡迎在尊重彼此的前提下進行公開且理性的討論。 若有任何值得檢討與改進之處,我也願意虛心接受建設性的批評與建議。 二、關於持續性的騷擾行為:應以事實與法律為依據 我認為理性討論與持續性騷擾之間,存在明確界線。 近一年來,特定人士的部分行為已不再只是針對議題提出意見,而是逐漸演變成持續性的人身攻擊與現實層面的干擾,包括: • 在與事件無直接關聯的課程公告、教學資訊及各類公開討論串中,反覆張貼我的個人資訊與相關內容。 • 主動聯繫我的合作單位與工作相關機構,對其施加壓力或進行干擾。 • 在司法程序進行期間及收到相關通知後,仍持續以指名道姓方式發布涉及人格評價與攻擊性的言論。 我尊重每個人表達意見與監督公共議題的權利,但我同樣認為,任何討論都應建立在事實基礎上,並尊重法律程序與他人的基本權益。 無論支持或反對我的人,都有權自行查閱公開資訊、了解案件經過並形成自己的判斷,而不是透過片面標籤或情緒性指控來取代事實。 三、我的處理方式 對於相關爭議,我始終選擇透過法律與制度來處理,...

使用命令提示字元視窗render AE的影片

最近在測試的一個東西,可以不用開啟AE就可以把檔案給render出影片。

首先請先找到aerender.exe這個檔案,平常會在\Program Files\Adobe\Adobe After Effects CS4\Support Files裡,然後在"使用命令提示字元視窗"輸入類似以下的指令:

aerender.exe -project project.aep -comp "Composition" -s 1 -e 10
-RStemplate "Multi-Machine Settings" -OMtemplate "Multi-Machine Sequence"
-output c:\output\project_1\movie.avi

aerender.exe跟project都要輸入完整的路徑,如果都輸入正確,就可以開始轉檔了。
以下是其他可能會用到的指令: 
Argument Description
–help Print usage message.
–version Display the version number of aerender to the console. Does not render.
–v verbose_flag verbose_flag specifies the kind of messages reported:
ERRORS : Reports only fatal and problem errors.
ERRORS_AND_PROGRESS : (default) Reports errors and progress of rendering.
–reuse Reuse the currently running instance of After Effects (if found) to perform the render. When an already running instance is used, aerender saves preferences to disk when rendering has completed, but does not quit After Effects. If this argument is not used, aerender starts a new instance of After Effects, even if one is already running. It quits that instance when rendering has completed, and does not save preferences.
–mem_usage image_cache_percentmax_mem_percent image_cache_percent specifies the maximum percentage of memory used to cache already rendered images and footage. max_mem_percent specifies the total percentage of memory that After Effects can use. For both values, if installed RAM is less than a given amount (n gigabytes), the value is a percentage of the installed RAM, and is otherwise a percentage of n. The value of n is 2 GB for 32-bit Windows, 4 GB for 64-bit Windows, and 3.5 GB for Mac OS.
–project project_path project_path is a file path or URI specifying a project file to open. If this argument is not used, aerender works with the currently open project. If no project is specified and no project is open, the result is an error.
–comp comp_name comp_name specifies a composition to render. If the composition is in the render queue already, then the first instance of that composition in the render queue is rendered. If the composition is in the project but not in the render queue, then it is added to the render queue and rendered. If this argument is not used, aerender renders the entire render queue; in this case, only the –project, –log, –output, –v, –mem_usage, and –close arguments are used, and all other arguments are ignored.
–s start_frame start_frame is the first frame to render. If this argument is not used, aerender uses the start frame in the file.
–e end_frame end_frame is the last frame to render. If this argument is not provided, aerender uses the end frame in the file.
–i increment increment is the number of frames to advance before rendering a new frame. A value of 1 (the default) causes normal rendering of all frames. Higher values render a frame and use it increment times in output, and then skip ahead increment frames to begin the cycle again. Higher values result in faster renders but choppier motion.
–OMtemplate output_module_template output_module_template is the name of a template to apply to the output module. If the template does not exist, using this argument causes an error. If this argument is not used, aerender uses the template already defined for the output module.
–RStemplate render_sett ings_template render_settings_template is the name of a template to apply to the render item. If the template does not exist, using this argument causes an error. If this argument is not used, aerender uses the render template already defined for the item.
–output output_path output_path is a file path or URI specifying the destination for the final output file. If this argument is not used, aerender uses the path defined in the project file.
–log log_file_path log_file_path is a file path or URI specifying the location of the log file. If this argument is not used, aerender uses standard output (stdout).
–sound sound_flag If sound_flag is ON, a sound is played when rendering is complete. Default is OFF.
–close close_flag close_flag specifies whether or not to close the project when rendering is complete, and whether or not to save changes:
DO_NOT_SAVE_CHANGES : (default) The project is closed without saving changes.
SAVE_CHANGES : The project is closed and changes are saved.
DO_NOT_CLOSE : The project is left open if using an already-running instance of After Effects. (New instances of After Effects must always quit when done.)
-rqindex index_in_render_queue -rqindex works just like -comp, except that it won’t create a render item from the composition automatically.
-mp enable_flag If enable_flag is 0, additional processes are not created to render multiple frames simultaneously.
If enable_flag is 1, additional processes may be created to render multiple frames simultaneously, depending on system configuration and preference settings. (See Memory & Multiprocessing preferences.)
-continueOnMissingFootage The render operation continues even if a source footage item is missing.
 有機會用到的話可以試試。

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